Stats
| Type | Ranged weapon |
|---|---|
| Rarity | Orange |
| Damage | 27 ranged |
| Knockback | 4 |
| Critical strike chance | 4% |
| Use time | 35 (Slow) |
| Buy price | 5 gold |
| Sell price | 1 gold |
Witch Doctor acquisition and venomous dart propulsion
Purchased from the Witch Doctor for five gold coins once he settles into a valid house following the defeat of Queen Bee, the Blowgun upgrades simple tube weaponry. It chamber feeds Seeds and crafted Darts, delivering 27 base ranged damage alongside 4 knockback at a Slow cyclic pace. Poison Darts fired from the pipe inflict lingering poison upon impacted targets.
Ranged debuff utility and mechanical progression
Serving as a major step up from the wild Blowpipe, this weapon allows rangers to leverage special dart behaviors before obtaining hardmode dart firearms. Upon entering Hardmode, loading Cursed Darts or Ichor Darts provides potent debuff utility against mechanical bosses while conserving conventional musket balls. Carrying the weapon also causes surface grass to drop collectible seed ammunition. Reforging to Unreal grants optimal bonuses to firing rate, knockback, and damage.
Trivia
- Holding the Blowgun allows the player to gather wild Seeds from breaking weeds and tall grass.
- It possesses a higher base attack value than most pre-Hardmode bows to offset its slower velocity.
