Stats
| Type | Ranged weapon |
|---|---|
| Rarity | White |
| Damage | 6 ranged |
| Critical strike chance | 4% |
| Use time | 29 (Average) |
| Buy price | 3 silver 50 copper |
| Sell price | 70 copper |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Copper Bow | 7 × Copper Bar | Iron Anvil |
Early metal archery and arrow synergy
Crafted using 7 Copper Bar at an Iron Anvil or Lead Anvil. The bow provides 6 base ranged damage with Average velocity and a 29 animation speed. When loaded with standard Wooden Arrow ammunition, its total output increases, while pairing it with Frostburn Arrow adds damage-over-time debuffs that bypass early armor. Its ranged trajectory keeps the player out of melee reach from dangerous surface threats.
Archery progression against wooden and silver bows
The weapon offers a minor firing rate and damage improvement over the starter wooden bow, but remains on par with the Boreal Wood Bow. In worlds generated with copper, players often skip crafting this bow in favor of saving bars for armor, quickly transitioning to a Silver Bow or Gold Bow after spelunking. The premier modifier for this weapon is Unreal, which optimizes damage, projectile velocity, and critical strike probability.
Trivia
- The Copper Bow requires seven metal bars to forge, whereas the corresponding shortsword requires only five.
- It shares an identical firing rate of 29 ticks with most regional wooden bows.
