Stats
| Type | Magic weapon |
|---|---|
| Rarity | Light Purple |
| Damage | 150 magic |
| Knockback | 10 |
| Critical strike chance | 14% |
| Use time | 55 (Extremely slow) |
| Mana cost | 30 |
| Buy price | 5 gold |
| Sell price | 1 gold |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Lightning Strike | 1 × Thunder Zapper, 24 × Any Adamantite Bar, 20 × Soul of Night | Mythril Anvil |
Overhead thunderbolts and liquid conductivity
Crafted at a Mythril Anvil or Orichalcum Anvil by combining Thunder Zapper, 24 Adamantite Bar or Titanium Bar, and 20 Soul of Night. When cast, it calls an immediate lightning strike straight down from the sky toward the targeted coordinates. The bolt passes through empty airspace and strikes with infinite penetration along its vertical path, hitting with 150 base magic damage, 10 knockback, and an innate 14% critical strike chance. If the lightning impacts bodies of water, honey, or lava, it electrifies the fluid; players standing within the submerged pool take self-inflicted shock damage.
Hardmode magical artillery and crowd control
Lightning Strike consumes 30 mana per discharge at Extremely slow velocity with a 55 use time, demanding careful mana management. Compared to Meteor Staff and Crystal Serpent, this staff delivers concentrated single-hit impact that bypasses line-of-sight hurdles outdoors. It excels against grounded invasion forces and subterranean worms, though its slow firing cadence encourages pairing with rapid backup spells such as Sky Fracture.
Trivia
- The staff can harm its caster if the lightning bolt strikes water or liquid pools while the player stands submerged in them.
- Added in version 1.4.5, it serves as the direct Hardmode progression upgrade for the pre-Hardmode Thunder Zapper.
