Stats
| Type | Magic weapon |
|---|---|
| Rarity | Green |
| Damage | 23 magic |
| Knockback | 5.5 |
| Critical strike chance | 4% |
| Use time | 26 (Average) |
| Mana cost | 9 |
| Buy price | 3 gold |
| Sell price | 60 silver |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Diamond Staff | 7 × Platinum Bar, 8 × Diamond | Iron Anvil |
Gemstone smelting and piercing light beam projection
Crafted at an Iron Anvil or Lead Anvil using 7 Platinum Bar and 8 Diamond. Casting requires 9 mana to project a bright diamond bolt dealing 23 magic damage and 5.5 knockback. The projectile travels with high velocity, illuminates surrounding cavern walls, and pierces a single enemy to strike two targets before dissipating in a flash of sparkles.
Pre-Dungeon mage tiering and boss engagement role
As the strongest tier among pre-Hardmode gem staves, the Diamond Staff surpasses the Ruby Staff in base damage and shot speed. It offers fledgling mages a dependable ranged option prior to conquering the Dungeon or smashing Shadow Orbs. Its piercing capacity helps fend off charging worms and clustered bats during underground mining expeditions. Its best modifier is Mythical.
Trivia
- Worlds that generate with Gold Ore instead of Platinum must obtain Platinum via an Extractinator or fishing crates to forge this staff.
- The diamond bolt emits enough light to illuminate submerged caves and buried treasure pockets through nearby walls.
