Stats
| Type | Magic weapon |
|---|---|
| Rarity | Blue |
| Damage | 18 magic |
| Knockback | 4 |
| Critical strike chance | 4% |
| Use time | 34 (Slow) |
| Mana cost | 8 |
| Buy price | 1 gold |
| Sell price | 20 silver |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Sapphire Staff | 7 × Silver Bar, 8 × Sapphire | Iron Anvil |
Silver anvil smithing and piercing sapphire bolts
Crafted at an anvil from 7 Silver Bars and 8 Sapphires, the Sapphire Staff serves as a reliable early spellcasting weapon for worlds generated with silver ore veins. It fires brilliant blue magical bolts for 18 magic damage while consuming 8 mana per shot. The bolts travel in a straight line unaffected by gravitational dip, ensuring pinpoint precision across long cavern halls. Each projectile pierces a single enemy to hit a second target, offering vital penetration against advancing cavern monsters.
Spellcasting progression and mythical reforge
With an 34 use time providing Slow casting, it discharges slightly slower than the Emerald Staff while delivering identical piercing capabilities. The glowing sapphire bolts illuminate unlit underground chasms, helping players detect traps and ore deposits from safety. Pairing the staff with wizard robes enhances magic damage and mana regeneration for extended spelunking expeditions. Against early bosses like Eye of Cthulhu, its piercing trajectory easily wipes out incoming servants. Seeking the Mythical modifier optimizes damage, velocity, and mana consumption.
Trivia
- Sapphire projectiles generate bright azure light particles that maintain visibility through murky water pools.
