Stats
| Type | Ranged weapon |
|---|---|
| Rarity | Pink |
| Damage | 35 ranged |
| Knockback | 0.3 |
| Critical strike chance | 4% |
| Use time | 30 (Average) |
| Buy price | 50 gold |
| Sell price | 10 gold |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Flamethrower | 20 × Any Iron Bar, 1 × Illegal Gun Parts, 20 × Soul of Fright | Mythril Anvil |
Mechanical soul assembly and pressurized fire streams
Crafted at a Mythril Anvil or Orichalcum Anvil by combining 20 Iron Bar or Lead Bar, 1 Illegal Gun Parts, and 20 Soul of Fright from Skeletron Prime. The weapon consumes Gel as ammunition to project continuous streams of fiery plumes across the screen. It deals 35 base ranged damage at Average firing rate, bypasses 15 points of target defense, and pierces up to five enemies per burst while inflicting the On Fire! debuff.
Segmented boss melting and event crowd suppression
The continuous piercing properties make the Flamethrower effective against multi-segmented foes like The Destroyer and tightly packed invasions like the Solar Eclipse. While it lacks the sheer single-target range of the Megashark, its defense penetration and inexpensive ammunition make it an economical choice for mid-Hardmode crowd control before upgrading to the late-game Elf Melter.
Trivia
- The weapon can be fired while submerged underwater, though it discharges trails of harmless bubbles and smoke instead of visual fire.
- Each single unit of Gel loaded into the weapon produces five separate flame projectiles per consumption tick.
