Stats
| Type | Potion or food |
|---|---|
| Rarity | White |
| Restores life | 15 |
| Buy price | 12 silver 50 copper |
| Sell price | 2 silver 50 copper |
Used in 5 recipes
| Makes | Ingredients | At | |
|---|---|---|---|
| 1 × Mushroom, 1 × Goldfish | Cooking Pot | ||
| 2 × | 1 × Mushroom, 2 × Gel, 2 × Bottle | Bottle | |
| 1 × Mushroom, 1 × Glowing Mushroom, 1 × Pink Gel, 1 × Bottle | Bottle | ||
| 1 × Bottled Water, 1 × Daybloom, 1 × Mushroom | Bottle | ||
| 20 × | 20 × Any Wood, 1 × Mushroom | Living Loom |
Shimmer
- Made by shimmering Vile Mushroom, Vicious Mushroom.
Wild foraging across surface pastures
Mushrooms sprout naturally on pure surface grass across the forest surface during daytime and nighttime hours. Swiping a weapon or tool cuts them loose into an inventory item. Eating one raw replenishes 15 health while triggering the standard 60-second Potion Sickness penalty.
Foundational alchemy and emergency first aid
While poor for late combat triage due to low direct restoration, Mushrooms are essential early reagents. Combining one with Gel and Bottle items crafts 2 Lesser Healing Potion flasks, and blending them with Daybloom produces a Regeneration Potion for sustained life recovery.
Trivia
- Eating a Mushroom directly restores 15 health and inflicts a standard 60-second Potion Sickness delay.
