Stats
| Type | Melee weapon |
|---|---|
| Rarity | White |
| Damage | 8 melee |
| Knockback | 6.5 |
| Critical strike chance | 4% |
| Use time | 31 (Slow) |
| Buy price | 10 silver |
| Sell price | 2 silver |
Shimmer
- Shimmer turns it into Trident.
Surface chest discovery and piercing polearm reach
Discovered inside surface Wooden Chests or retrieved from Wooden Crates caught while fishing, the Spear acts as an early melee polearm. It thrusts forward dealing 8 base melee damage with 6.5 knockback at 31 use time. Its extended point passes cleanly through solid blocks and enemies, striking multiple times along its thrust path to keep advancing foes at bay without allowing them to approach.
Zoner combat tactics and modifier restrictions
The combination of high knockback and lingering hit frames allows players to keep zombies, slimes, and fighter enemies at a comfortable distance. Players can safely strike through closed doors or barricaded barriers to dispatch nocturnal monsters without opening entryways. Its piercing shaft makes it superb for fending off giant worms in early caves while mining for ores. Because spears rely on projectile code, they cannot roll melee speed modifiers; Godly is the ideal reforge.
Trivia
- The Spear can damage enemies through thin single-block walls and closed doors.
- Unlike swinging swords, spears cannot receive the Legendary modifier due to their fixed projectile behavior.
