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Bat Bat

Bat Bat in Terraria

Melee weapon Green

Heals user slightly on hit
'Maybe I could bat some bats with this.'

Numbers read from Terraria 1.4.5.8 itself.

Stats

TypeMelee weapon
RarityGreen
Damage36 melee
Knockback5.5
Critical strike chance4%
Use time40 (Very slow)
Buy price1 gold 25 silver
Sell price25 silver

Dropped by

NPCChanceAmountModesCondition
Cave Bat0.33% (1 in 300)1All modes
Giant Bat0.33% (1 in 300)1All modes
Giant Flying Fox0.33% (1 in 300)1All modes
Hellbat0.33% (1 in 300)1All modes
Ice Bat0.33% (1 in 300)1All modes
Illuminant Bat0.33% (1 in 300)1All modes
Jungle Bat0.33% (1 in 300)1All modes
Lava Bat0.33% (1 in 300)1All modes
Spore Bat0.33% (1 in 300)1All modes

Cavern bat hunting and life leech striking

Dropped rarely by Cave Bat targets lurking in cavern caverns, the Bat Bat functions as a heavy melee club. Striking an enemy restores one point of player health on impact, offering direct sustain during long mining expeditions. It swings with a Very slow motion and delivers 36 base melee damage alongside 5.5 knockback, knocking hostile beasts away while slowly replenishing lost life.

Early cavern sustain and melee reforging

Compared to broadswords like Blade of Grass, the Bat Bat trades attack tempo for defensive health return and substantial per-hit impact. The slow recovery between swings makes it vulnerable against fast flyers when missing, so pairing it with a whip like Snapthorn or secondary throwing weapons covers the downtime. Legendary is the ideal modifier, elevating damage output and attack size while minimizing the recovery delay between club swings.

Trivia

  • The Bat Bat is part of the Don't Starve crossover content added in the 1.4.3 update.
  • Its life restoration effect can trigger repeatedly without a cooldown as long as hits connect with valid enemies.

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