Stats
| Type | Accessory |
|---|---|
| Rarity | Pink |
| Buy price | 16 gold |
| Sell price | 3 gold 20 silver |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Celestial Emblem | 1 × Celestial Magnet, 1 × Avenger Emblem | Tinkerer's Workshop |
Magic damage amplification and star collection
Crafted at a Tinkerer's Workshop by combining an Avenger Emblem with a Celestial Magnet. The emblem boosts magic damage by 15% across all spell tomes, magic guns, and staves, while significantly increasing mana star pickup range up to over 18 blocks away, pulling fallen stars through obstacles.
High-tier spellcaster scaling and emblem stacking
Ranks among the most potent offensive accessories for mages in Hardmode. Its 15% magic damage boost stacks additively with the Sorcerer Emblem and Avenger Emblem, enabling devastating burst damage against Plantera, Golem, and the Lunatic Cultist. Because it lacks auto-potion functionality, players must manage mana through star pickups or mana regeneration potions to avoid Mana Sickness penalties. Menacing is the premier reforge for maximum damage output, while Lucky enhances critical hits on multi-hit spells.
Trivia
- The Celestial Emblem cannot be combined further, serving as the capstone damage piece for the Celestial Magnet line.
- The star pickup range increase matches that of the Magnet Flower and Celestial Cuffs.
