Stats
| Type | Ranged weapon |
|---|---|
| Rarity | Yellow |
| Damage | 60 ranged |
| Knockback | 4 |
| Critical strike chance | 4% |
| Use time | 20 (Very fast) |
| Buy price | 35 gold |
| Sell price | 7 gold |
Dropped by
| NPC | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 12.5% (1 in 8) | 1 | Classic only |
Plantera defeat reward and bouncing explosives
Obtained as a guaranteed drop from Plantera alongside a starter supply of Rocket I upon her initial defeat. The launcher propels bouncing explosive canisters that detonate after a 2-second fuse or immediately upon direct collision with an enemy. Each grenade inflicts 60 base ranged damage and 4 knockback at a use time of 20, providing an early entry point into heavy launcher weaponry.
Hallway clearing and explosive progression
Because the projectiles bounce off solid tiles before exploding, they are well suited for clearing hostiles in winding Dungeon hallways, enclosed subterranean caves, or crowded chokepoints. However, exploding canisters inflict self-damage on the user if detonated at close proximity. Players can upgrade later to the direct-firing Rocket Launcher or homing Snowman Cannon. Unreal provides the highest improvement to firing rate, knockback, and explosive damage.
Trivia
- Plantera drops this weapon alongside Rocket I ammunition on the player's initial victory against her.
- Grenades bounce off tiles and only explode prematurely if they directly contact an enemy hitbox.
