Stats
| Type | Potion or food |
|---|---|
| Rarity | Blue |
| Restores life | 100 |
| Buy price | 10 silver |
| Sell price | 2 silver |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Healing Potion | 2 × Lesser Healing Potion, 1 × Glowing Mushroom | Bottle (cannot be reversed in Shimmer) |
Standard restorative elixir for pre-Hardmode combat
Crafted by combining two Lesser Healing Potion flasks with one Glowing Mushroom at an alchemy station, this classic potion restores 100 health upon consumption. Drinking it triggers the standard 60-second Potion Sickness debuff, restricting immediate reuse until the cooldown expires.
Upgrading healing supplies for underworld expeditions
Restoring 100 health provides double the recovery of lesser variants, making it a dependable health source when preparing for the Wall of Flesh or challenging the Skeletron dungeon entrance. Glowing mushrooms are readily farmed in underground fungal biomes, allowing players to mass-produce these flasks before descending into the Underworld.
Trivia
- Restores 100 health on use, doubling the 50 health recovery provided by a Lesser Healing Potion.
- Healing Potions drop regularly from pots, chests, and pre-Hardmode bosses like the Eye of Cthulhu, reducing the need for manual brewing.
