Stats
| Type | Magic weapon |
|---|---|
| Rarity | Light Red |
| Damage | 28 magic |
| Knockback | 2 |
| Critical strike chance | 4% |
| Use time | 9 (Very fast) |
| Mana cost | 6 |
| Buy price | 50 gold |
| Sell price | 10 gold |
Wizard commerce and airborne ice block placement
Purchased from the Wizard NPC for 50 gold coins upon reaching Hardmode. When cast, the rod launches a glacial projectile toward the cursor that coalesces into a temporary solid ice block in mid-air, consuming 6 mana. The projectile deals 28 magic damage if it collides with a hostile creature. Conjured ice blocks persist for several seconds before evaporating, providing solid footing that allows players to reset wing flight time and jump accessories mid-battle.
Aerial maneuverability utility and arena navigation
While its damage output is modest compared to primary magic weapons like the Sky Fracture, the Ice Rod is valued for mobility and arena utility. By creating stepping stones beneath the player mid-flight, skilled mages can sustain infinite airborne combat against bosses like Retinazer and Spazmatism without constructing extensive wooden platforms. It can also block hostile projectile salvos or obstruct charging enemies. The recommended prefix is Mythical, lowering mana cost and accelerating cast speed.
Trivia
- Players can place furniture, torches, or campfires on conjured ice blocks before they melt away into mist.
- Falling sand and silt blocks will come to rest on the temporary ice blocks until the ice dissolves.
