Stats
| Classic | Expert | Master | |
|---|---|---|---|
| Life | 200 | 400 | 600 |
| Contact damage | 20 | 40 | 60 |
| Defense | 4 | 4 | 4 |
| Knockback resistance | 40% | 46% | 52% |
| Coin value | 50 silver | 1 gold 25 silver | 1 gold 25 silver |
Where and when it spawns
- Biomes
- Caverns
Drops
| Item | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 100% (always) | 1 | All modes |
Chances are for one kill, before Luck, Rate of fire or banners change anything. The Modes column says in which difficulties the game lists the drop.
Rare subterranean sorcerers in deep cavern layers
Tim is an uncommon skeleton sorcerer encountered wandering the lower depths of the Caverns in pre-Hardmode. Wearing a distinct pointed hat with 200 health and 4 defense, he teleports into open cavern pockets and casts bouncing Chaos Balls, dealing 20 damage in Classic, 40 in Expert, and 60 in Master mode.
Luring mysterious casters for the iconic wizard hat
In game code, Tim's spawn chance increases significantly if the player is currently wearing a gem robe without already equipping a wizard hat. Engaging him requires dodging bouncing magic orbs and closing distance quickly to interrupt his spellcasting. Slain sorcerers guarantee a Wizard Hat drop at 100%, boosting magic damage and critical strike chance.
Trivia
- Tim is named after Tim the Enchanter from the comedy film Monty Python and the Holy Grail.
- Equipping any gem robe increases Tim's spawn chance in the cavern layer.
