Bestiary › Ray Gunner

Ray Gunner

Ray Gunner in Terraria

Enemy Banner: Martian Ray Gunner Banner

The elite specialists in the Martian Invasion Force are equipped with more precise and deadly laser rifles; effectively snipers.

Bestiary entry and numbers read from Terraria 1.4.5.8 itself.

Stats

ClassicExpertMaster
Life3507001,050
Contact damage50100150
Defense252525
Knockback resistance65%68.5%72%
Coin value10 silver25 silver25 silver

Where and when it spawns

Events and invasions
Martian Madness

Drops

ItemChanceAmountModesCondition
Martian Conduit Plating12.5% (1 in 8)8–20All modes
Laser Drill0.13% (1 in 800)1All modes
Anti-Gravity Hook0.13% (1 in 800)1All modes
Charged Blaster Cannon0.13% (1 in 800)1All modes
Martian Costume Mask0.5% (1 in 200)1All modes
Martian Costume Shirt0.5% (1 in 200)1All modes
Martian Costume Pants0.5% (1 in 200)1All modes

Chances are for one kill, before Luck, Rate of fire or banners change anything. The Modes column says in which difficulties the game lists the drop.

Plasma rifle salvos in martian madness

The Ray Gunner serves as dedicated ranged infantry during the Martian Madness event, providing continuous fire support for advancing foot troops. Equipped with 350 life and 25 defense, he pauses periodically to discharge high-velocity green plasma beams from his handheld rifle. In Classic mode his contact attack deals 50 damage (100 in Expert, 150 in Master), while his energy beams strike with pinpoint accuracy across flat ground.

Counters to extraterrestrial marksmanship

Because Ray Gunners line up horizontal sightlines to fire their lasers, constructing small protective bunkers with shooting slits nullifies their ranged threat. Players can rain down explosive ammunition or bouncing magic spells from above while remaining shielded from their direct plasma beams. Defeating Ray Gunners yields event progression points and contributes toward unlocking the Flying Dutchman drops and high-tech Martian weaponry.

Trivia

  • He pauses briefly before firing to align his rifle, giving observant players time to leap over plasma beams.
  • His laser projectiles travel in straight horizontal trajectories and do not penetrate solid blocks.

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