Triple jump propulsion and ascending aerial burst
Assembled at a Tinkerer's Workshop by combining a Cloud in a Balloon, a Blizzard in a Balloon, and a Sandstorm in a Balloon. This airborne accessory grants three consecutive mid-air jumps featuring balloon height bonuses, providing a quadruple jump sequence. The Sandstorm jump fires first for vertical thrust, followed by the Blizzard jump, and finishes with the Cloud jump, launching the player skyward in seconds. Each jump phase retains unique smoke, snow, and sand particle effects.
Early mobility progression and horseshoe combinations
This cluster of balloons provides vertical maneuverability that rivals early Hardmode wings, making it premier gear for dodging attacks from the Wall of Flesh and Skeletron. In later updates, it can be combined with a Lucky Horseshoe into the Bundle of Horseshoe Balloons to negate severe falling damage. Reforging to Warding grants robust defense, whereas Menacing or Lucky boosts offensive performance throughout pre-Hardmode.
Trivia
- Chaining all three jumps from ground level propels a character upward by over 100 vertical blocks.
- The accessory visually displays three colorful balloons floating above the player's head.