Stats
| Type | Summon weapon |
|---|---|
| Rarity | Yellow |
| Damage | 55 summon |
| Knockback | 2 |
| Critical strike chance | 4% |
| Use time | 36 (Very slow) |
| Buy price | 50 gold |
| Sell price | 10 gold |
Dropped by
| NPC | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 6.56% (535 in 8,161) | 1 | Expert and Master | ||
| 3.33% (1 in 30) | 1 | Classic only |
Mechanical sphere summoning and transformation states
The Deadly Sphere Staff is dropped by the Deadly Sphere enemy during a post-Plantera Solar Eclipse. Activating the staff summons a levitating metallic sphere minion that fights faithfully for the player. In combat, the spheres morph between several aggressive forms, including spiked balls, spinning dual blades, and drill-pointed orbs, charging relentlessly into hostile creatures. The minions deal 55 base summon damage per impact with 2 knockback while tracking targets aggressively.
Minion mobility and loadout comparisons
The spheres ignore tile collision and fly through solid walls, allowing them to intercept enemies concealed inside closed rooms or caverns. Compared to the Raven Staff, the Deadly Sphere minions possess higher initial velocity and faster tracking when redirecting between distant foes. They perform reliably inside confined arenas where enemies cannot evade their charging dashes. The Ruthless modifier yields the highest raw damage output per strike, making it the preferred prefix over Mythical for dedicated summoners.
Trivia
- The spheres randomly cycle between four visual variants when pursuing and striking hostile targets.
- Summoned spheres pass through blocks freely, allowing them to attack foes on the other side of walls.
