Stats
| Type | Accessory |
|---|---|
| Rarity | Pink |
| Buy price | 7 gold 50 silver |
| Sell price | 1 gold 50 silver |
Crafted from
| Makes | Ingredients | At |
|---|---|---|
| Seraph Necklace | 1 × Harpy Charm, 1 × Cross Necklace | Tinkerer's Workshop |
Homing arrow deflection and defensive hit protection
Crafted at a Tinkerer's Workshop using a Harpy Charm and a Cross Necklace, the Seraph Necklace combines arrow accuracy with defensive shielding. It doubles invincibility duration after taking damage from 0.67 seconds to 1.33 seconds. It also curves fired arrows toward visible targets with an improved redirection rate every 72 game ticks, making it faster than the basic Harpy Charm during prolonged skirmishes against flying monstrosities in hardmode skies.
Archer boss battles and survivability optimization
This necklace supports archers fighting mobile airborne bosses such as The Twins or Duke Fishron across open sky arenas. It ensures errant shots curve toward foes during intense dodging maneuvers while shielding the player with extended invulnerability frames against punishing attacks. Menacing is the premier reforge for boosting bow damage, while Warding increases physical survivability by adding 4 defense to player armor sets, allowing rangers to survive stray hits from enemy projectiles.
Trivia
- Arrow homing requires direct line of sight between the projectile and an enemy target.
- The redirection mechanic affects wooden, jester, and unholy arrows fired from bows.
