Stats
| Type | Magic weapon |
|---|---|
| Rarity | Lime |
| Damage | 90 magic |
| Knockback | 3 |
| Critical strike chance | 4% |
| Use time | 10 (Very fast) |
| Mana cost | 8 |
| Buy price | 35 gold |
| Sell price | 7 gold |
Dropped by
| NPC | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 14.3% (1 in 7) | 1 | Classic only |
Instantaneous hitscan thermal beam and piercing trajectory
The Heat Ray is a magic weapon dropped by Golem in the Jungle Temple with a 12.5% drop rate. It casts an instantaneous beam of concentrated thermal energy that travels along a direct line with zero travel delay. The ray inflicts 90 base magic damage and pierces through an infinite number of enemies along its trajectory for a cost of 8 mana per cast.
Zero travel time sniping and magic armor pairing
Because the beam connects instantaneously, the Heat Ray eliminates the need to lead shots against swift airborne targets like the Empress of Light or Duke Fishron. Unlike the Shadowbeam Staff, its beam does not ricochet off walls, but it deals higher base damage per hit and fires at Very fast speed. Equipping Spectre Mask alongside Celestial Emblem and Mana Flower optimizes sustained hitscan damage. The best modifier is Mythical.
Trivia
- Fires an instantaneous hitscan beam that reaches target coordinates without travel delay.
- The thermal beam pierces through unlimited enemies in its path until impacting solid blocks.
