Stats
| Type | Ranged weapon |
|---|---|
| Rarity | White |
| Damage | 60 ranged |
| Knockback | 8 |
| Critical strike chance | 4% |
| Use time | 45 (Very slow) |
| Buy price | 75 copper |
| Sell price | 15 copper |
Used in 3 recipes
| Makes | Ingredients | At | |
|---|---|---|---|
| 1 × Grenade, 1 × Bee Wax | Iron Anvil | ||
| 5 × | 5 × Grenade, 1 × Gel | By hand | |
| 2 × | 2 × Grenade, 1 × Pink Gel | By hand |
Demolitionist stock and concentrated explosive bursts
Purchased from the Demolitionist for 75 copper coins or discovered inside underground pots, Grenades deliver high burst impact early in progression. Hurled at Very slow throw rate (45 use time), each grenade detonates on monster impact or after a short delay, producing a localized blast that deals 60 base ranged damage with 8 knockback. Critically, these explosions harm enemies without destroying terrain, though careless throws inflict substantial self-damage.
Boss encounter tactics and crafting variations
Grenades represent one of the most destructive pre-Hardmode ranged options against crowded foes. Hurling them down an underworld runway rapidly obliterates The Hungry during the Wall of Flesh encounter and dissolves grouped segments of the Eater of Worlds. They can be combined with Gel to craft Sticky Grenade variants that prevent perilous ricochets. Maintaining distance while throwing is crucial to avoid getting caught in the self-inflicted explosive radius. As single-use consumable ordnance, Grenades cannot receive reforge modifiers.
Trivia
- Grenades detonate with high explosive power without breaking adjacent blocks, keeping player bases and arenas intact.
- Throwing grenades into tight corners can rebound them into the player, inflicting heavy self-damage.
