Dual lycanthropy and aquatic transmutation properties
Forged at a Tinkerer's Workshop by combining a Moon Charm with a Neptune's Shell. During nighttime, the wearer transforms into a Werewolf, gaining 5.1% melee damage, 5.1% melee critical strike chance, 5.1% melee speed, 5% movement speed, 3 defense, and increased jump height. Submerging in water or honey morphs the character into a Merfolk, granting unrestricted swimming and infinite underwater breathing without drowning risk. This transformation occurs automatically without requiring manual gear swapping between land exploration and deep ocean diving.
Nighttime melee empowerment and celestial upgrades
The Moon Shell serves as the direct prerequisite for crafting the Celestial Shell alongside a Sun Stone. It consolidates nocturnal combat scaling and aquatic mobility into one equipment slot, eliminating the need for diving helmets or flippers. Melee builds benefit significantly from its nocturnal stat bonuses during boss battles like The Twins and Skeletron Prime. Reforging to Menacing maximizes nighttime damage output, while Warding reinforces defensive resilience.
Trivia
- Entering liquid while in Werewolf form overrides the lycanthropy, transforming the character directly into Merfolk.
- The Werewolf stat enhancements activate strictly between 7:30 PM and 4:30 AM in-game time.