Stats
| Type | Melee weapon |
|---|---|
| Rarity | Green |
| Damage | 20 melee |
| Knockback | 5.5 |
| Critical strike chance | 4% |
| Use time | 21 (Fast) |
| Buy price | 2 gold 50 silver |
| Sell price | 50 silver |
Dropped by
| NPC | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 0.19% (1 in 525) | 1 | All modes | ||
| 0.19% (1 in 525) | 1 | All modes | ||
| 0.19% (1 in 525) | 1 | All modes | ||
| 0.19% (1 in 525) | 1 | All modes | ||
| 0.19% (1 in 525) | 1 | All modes |
Deerclops drop acquisition and embedding javelin spikes
Acquired as a drop from Deerclops with a 25% drop rate in Classic mode or 33.3% in Expert mode. The Tentacle Spike deals 20 melee damage with 5.5 knockback. Upon striking an enemy, it embeds a barbed spike projectile directly into the target body, dealing continuous damage before detaching or fading away. Each connected strike can attach additional spikes up to a total of five on a single foe.
Pre-Hardmode sword comparisons and lingering damage synergy
The lingering spike mechanic allows the Tentacle Spike to inflict additional damage beyond normal sword swings, making it effective against high-health pre-Hardmode enemies and boss encounters. It compares favorably to swords like Blade of Grass and Blood Butcherer, combining solid direct impacts with sustained hit frequency. Its optimal reforge modifier is Legendary.
Trivia
- The weapon originates from the Don't Starve crossover, mirroring the swamp tentacle spike wielded in the survival game.
- Striking an enemy attaches up to five thorn projectiles that stick into the victim sprite.
