Stats
| Classic | Expert | Master | |
|---|---|---|---|
| Life | 65 | 130 | 195 |
| Contact damage | 28 | 56 | 84 |
| Defense | 8 | 8 | 8 |
| Knockback resistance | 0% | 10% | 20% |
| Coin value | 3 silver | 7 silver 50 copper | 7 silver 50 copper |
Where and when it spawns
- Biomes
- Underground Jungle
Drops
| Item | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 100% (always) | 1–2 | All modes | ||
| 0.01% (1 in 10,000) | 1 | Classic only | ||
| 50% (1 in 2) | 1 | Classic only | ||
| 0.014% (1 in 7,000) | 1 | Expert and Master | ||
| 100% (always) | 1 | Expert and Master |
Chances are for one kill, before Luck, Rate of fire or banners change anything. The Modes column says in which difficulties the game lists the drop.
Underground jungle thorns and stinger volleys
The Spiked Jungle Slime is a barbed gelatinous predator that inhabits the damp caverns of the Underground Jungle. Carrying 65 health and 8 defense, it bounces through tangled foliage, dealing 28 contact damage in Classic, 56 in Expert, and 84 in Master. More dangerous than standard slimes, it bristles with sharp barbs that fire salvos of stingers across cave chambers.
Dodging stinger projectiles in dense caves
Unlike typical slimes that only inflict melee harm, the Spiked Jungle Slime switches to rapid projectile volleys whenever players enter its line of sight. Using wooden platforms or stone partitions blocks incoming needles while allowing return fire. Slaying it guarantees Gel at 100% (quantity 1–2), provides a 50% chance for crafting Stingers, and rarely yields the Slime Staff summon at 0.01%.
Trivia
- It shares its ranged stinger behavior with the Spiked Ice Slime, but inflicts higher poison damage.
- Its stinger projectiles travel in slight arcs, making overhead platform shields highly effective.
