Items › Death Sickle

Death Sickle

Death Sickle in Terraria

Melee weapon Light Purple

Shoots a deathly sickle

Numbers read from Terraria 1.4.5.8 itself.

Stats

TypeMelee weapon
RarityLight Purple
Damage57 melee
Knockback5
Critical strike chance4%
Use time25 (Fast)
Buy price37 gold 50 silver
Sell price7 gold 50 silver

Dropped by

NPCChanceAmountModesCondition
Reaper4.94% (312 in 6,319)1Expert and Master
Reaper2.5% (1 in 40)1Classic only

Solar Eclipse scythes penetrating solid obstacles

Dropped by Reaper apparitions during the Solar Eclipse with a 2.5% chance after all three mechanical bosses have been slain. The weapon swings at a Fast rate (use time 25), hitting for 57 base melee damage with 5 knockback. Each swing launches a spinning purple scythe projectile that travels forward, decelerates, and lingers in mid-air for roughly 3 seconds while piercing multiple enemies and passing through solid tiles.

Stationary barrier zoning and invasion defense

Outperforming the earlier Ice Sickle through wall penetration, this weapon establishes impenetrable hazard zones. It provides stellar defense during wave events like the Pirate Invasion or Blood Moon, and allows melee fighters to damage Plantera safely through solid Jungle mud walls. Melee bonuses from the Warrior Emblem and Fire Gauntlet scale both its physical swing and spinning scythes. Legendary provides the highest tier of speed, damage, and reach.

Trivia

  • Spinning purple scythe projectiles pass through solid blocks and linger in place to strike multiple times.
  • Reapers begin appearing during the Solar Eclipse only after all three mechanical bosses have been defeated.

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