Stats
| Classic | Expert | Master | |
|---|---|---|---|
| Life | 50 | 100 | 150 |
| Contact damage | 15 | 30 | 45 |
| Defense | 5 | 5 | 5 |
| Knockback resistance | 30% | 37% | 44% |
| Coin value | 75 copper | 1 silver 87 copper | 1 silver 87 copper |
Where and when it spawns
- Biomes
- Underground Desert
Drops
| Item | Chance | Amount | Modes | Condition |
|---|---|---|---|---|
| 100% (always) | 2–3 | All modes | ||
| 0.013% (1 in 8,000) | 1 | Classic only | ||
| 0.018% (1 in 5,600) | 1 | Expert and Master |
Chances are for one kill, before Luck, Rate of fire or banners change anything. The Modes column says in which difficulties the game lists the drop.
Camouflaged desert blobs bounding across scorching dunes
The Sand Slime is an indigenous ooze found hopping across surface and underground Desert biomes. Coated in coarse golden sand with 50 life and 5 defense, it deals 15 contact damage in Classic, scaling to 30 in Expert and 45 in Master. Its coloration blends naturally into surrounding dunes, allowing it to sneak up on explorers harvesting cactus or mining fossils.
Harvesting gel amidst hostile sandstone caverns
Sand Slimes exhibit slightly faster lateral hops than standard forest slimes, meaning newly arrived explorers should use sweeping broadswords or spears to maintain distance. Slain Sand Slimes drop Gel at a 100% chance (2–3 units) to fuel exploration lights, alongside a rare 0.013% rate for the early Slime Staff minion.
Trivia
- Sand Slimes generate frequently in both the surface Desert and upper Underground Desert chambers.
