Bestiary › Cyborg

Cyborg

Cyborg in Terraria

Town NPC

The Cyborg was built with the combined efforts of the Mechanic and the Steampunker to aid in rocket science and world defense.

Bestiary entry and numbers read from Terraria 1.4.5.8 itself.

Stats

ClassicExpertMaster
Life500500500
Contact damage101010
Defense303030
Knockback resistance75%75%75%
Coin value–––

Where and when it spawns

Biomes
Snow

Happiness: where it likes to live

BiomesNeighbours
Likesthe SnowSteampunker, Pirate, Stylist, Princess
Dislikesthe JungleZoologist
HatesWizard

Town NPCs charge less when they are happy: the game lowers their prices for loved and liked biomes and neighbours and raises them for disliked and hated ones.

Shop

ItemPriceWhen it is sold
Rocket I50 copper
Rocket II2 silver 50 copperSold during a Blood Moon
Rocket III1 silverSold during a Solar Eclipse or at night
Rocket IV5 silverSold during a Solar Eclipse
Cluster Rocket I7 silver 50 copperSold after the Martian Madness is defeated
Cluster Rocket II15 silverSold during a Blood Moon and after the Martian Madness is defeated
Dry Rocket50 silverSold in Hardmode
Proximity Mine Launcher35 goldSold in Hardmode
Nanites15 silverSold in Hardmode
FPV Goggles10 goldSold in Hardmode
Kwad Racer Drone10 goldSold in Hardmode
Wall Racer Car10 goldSold in Hardmode
CRT Monolith25 gold
Retro Monolith25 gold
Cyborg Helmet3 goldSold during Halloween
Cyborg Shirt3 goldSold during Halloween
Cyborg Pants3 goldSold during Halloween
HiTek Sunglasses5 goldSold after the Martian Madness is defeated
Night Vision Helmet5 goldSold after the Martian Madness is defeated
Toybreaker Brick2 silver

Prices are the base prices, before the happiness discount or surcharge. The conditions were found by running the game's own shop code in every world state, one and two at a time.

Drops

Cyborg drops nothing in the game's drop rules.

Post-Plantera mechanical arrival

The Cyborg is an advanced Hardmode resident who arrives only after players defeat Plantera deep in the Underground Jungle. Once the subterranean floral menace is vanquished and an empty house is ready, this mechanical marvel moves in to supply specialized weaponry and heavy munitions to the settlement.

He is considerably tougher than ordinary organic citizens, boasting 500 life and 30 defense. When monsters attack his quarters during solar eclipses or goblin raids, he retaliates aggressively by firing explosive rockets and proximity mines from his integrated shoulder launcher, dealing heavy splash damage to invading hordes and keeping his workshop secure.

Advanced ordnance and high-tech utility catalog

His shop provides vital munitions for heavy artillery builds and explosive launcher setups. He stocks Rocket I ammunition continuously, and expands his arsenal with Rocket II during Solar Eclipses, as well as Rocket III and IV under night skies. He also sells the Proximity Mine Launcher, enabling players to lay lethal traps along boss battle arenas.

For engineers and creative architects, he provides Nanites for crafting Nanite Bullets and Flasks of Nanites, which inflict the Confused debuff on struck foes. He also sells high-tech utility items such as Echo Blocks, which become entirely invisible unless viewed through Spectres goggles or an activated Echo Chamber device.

Snow biome workshop and rocketry discounts

Managing the Cyborg's accommodation is crucial because rapid-fire missile launchers can burn through thousands of rockets during end-game events. Refer to the preference table above for his precise biome and neighbor ratings.

Building him a high-tech workshop in the Snow biome alongside the Steampunker ensures substantial price cuts on rocket munitions and Echo Blocks while activating the Snow Pylon. This setup keeps your explosive inventory stocked affordably ahead of the Martian Madness and Lunar Events.

Trivia

  • His dialogue includes playful references to classic sci-fi cinema, including Blade Runner and Star Wars.
  • Unlike fragile human villagers, his robotic construction grants him a sturdy 500 health pool and 30 armor.

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