Terraria 1.4.5.7 patch notes
Released · update · summarized from Re-Logic's changelog
This update adds a large batch of new accessories and items, reworks gem staves and gem robes, and overhauls how mana regenerates. Many melee, ranged, magic and summon weapons are rebalanced, the Moon Lord fight is made easier to read, and a very long list of bugs is fixed.
New items and item changes
- Dozens of new items are added, including Daybloom Staff, Glacier Fang, Lightning Strike, Arc Surge, Ouroboros Ring, Phoenix Quiver, Seraph Necklace and Restoration Shield.
- Gem staves are completely reworked, and each gem gives gem staff shots a unique effect.
- Wearing a gem robe adds the robe's gem effect to gem staff shots, and matching a staff with a robe raises shot damage.
- The metal cost of gem staffs is reduced by about 30%.
- Kinship Peach and Little Kinship Peach are added, and all pals can be empowered with kinship peaches.
- Giant Tiki is added.
- Guide To Old Style Parkour is added and restores some movement techniques removed in 1.4.5.
- Glowsticks, Flares and Bombs can be picked up by right-clicking them, and sentries can be dismissed the same way.
- Music Box (Torch God) can be crafted after the Torch God is defeated.
- The Stylist now sells Pretty Mirrors in the graveyard instead of the Clothier.
Mana rework
- The mana regeneration delay is removed, and mana now regenerates while attacking at 5% of its normal rate.
- Standing still doubles the full mana regeneration rate, including regeneration from accessories.
- Mana regeneration is faster when mana is low, and the overall rate is reduced by 13%.
- Mana-using weapons can be used without enough mana, at 40% attack speed.
- Mana stars now grant the Mana Surge buff, which raises magic damage by 20% and decays over 2 seconds.
- Super Mana Potion now restores 400 mana instead of 300 and is crafted from ectoplasm, fallen stars and greater mana potions.
- Mana Cloak now summons a falling mana star on magic hits, and picking it up gives Mana Surge.
- Band of Starpower max mana goes from 20 to 40, and Mana Regeneration Band regeneration goes from 12.5 to 30.
- Magic Cuffs are now crafted from Band of Starpower and gain 2 defense.
Melee balance
- Chlorophyte Saber becomes a stabbing weapon with autoswing, a new Spored debuff and damage raised from 57 to 80.
- Chlorophyte Claymore is reworked to slam the ground and release spore clouds.
- Paladin's Hammer is reworked so it can be used as a melee weapon, swinging before it is thrown.
- Kraken gets a whirlpool, damage raised from 95 to 120, and now drops from Duke Fishron instead of the hardmode dungeon.
- Format:C crits now deal 250% damage and it is crafted instead of sold by the Skeleton Merchant.
- Sleepy Octopod can smash while airborne and swings faster.
- Chik, Cascade and The Eye of Cthulhu gain new hit-count explosion or summon effects, and Chik damage drops from 39 to 34.
- Amarok damage rises from 43 to 47 and Hel-Fire from 39 to 43.
- Boomerangs fly back faster based on melee attack speed.
Ranged and magic balance
- All rocket weapons now deal a flat 60 self damage.
- Marrow arrows split into two bone shards, and its damage drops from 53 to 40.
- Ale Tosser is ranged again and gets bonuses while Tipsy.
- Venom Bullet, Venom Arrow and Flask of Venom now also inflict the new Potent Venom.
- Shroomite Armor stealth is easier to build, but the maximum ranged damage bonus drops from 60% to 50%.
- Unholy Trident is reworked, with damage raised from 88 to 150 and Shadowflame on hit.
- Book of Skulls skulls are reworked, with duration cut from 60 to 8 seconds.
- Magical Harp, Leaf Blower, Shadowbeam Staff, Blood Thorn and Flower of Fire all receive changes.
Summon balance
- All whips can now Whip Stack with the proper accessories, and whip tag effects no longer depend on application order.
- Electric Eel, Constellation, Durendal and Vulgar Display of Flower are reworked to interact better with minions.
- Cattiva and Foxparks can be empowered with a Kinship Peach, and Cattiva can jump using a Cloud in a Bottle.
- Blade Staff gets a 33% tag damage penalty back.
- Barnacle Staff drops much more often.
- Summoned pirates from the Pirate Staff can use Cloud in a Bottle and grappling hooks.
Bosses and enemies
- Moon Lord attacks gain warnings, and Moon Lord and True Eye of Cthulhu no longer deal contact damage.
- True Eyes of Cthulhu keep better distance from each other and sync attacks with Moon Lord.
- Empress of Light's Everlasting Rainbow can no longer hit players on most faded sections.
- Deerclops' Shadow Hands damage detection now matches its hands better.
- Many NPCs no longer fire at players who are off-screen.
- Nailhead's nail damage is cut from 120 to 60 in expert mode and from 270 to 90 in master mode.
- Moss Zombie spawn chance rises from 1 in 200 to 1 in 30.
- Goblin Tinkerer's Self Defense Spiky Balls last 8 seconds instead of 60.
World generation and seeds
- Players can stand on the bottom of the world again in non-Skyblock worlds.
- The Distressed Pal event is 25% more common and guarantees a pal you have not obtained yet.
- Ice Chests and Jungle Chests can now spawn other loot alongside the Fish or Seaweed.
- Two new secret seeds are added.
- Many improvements are made to dual daring dangers worlds and how they interact with water park and Not The Bees!.
- Bring a towel worlds have a higher minimum amount of rain.
Quality of life, UI and multiplayer
- Loadout equipment sharing is added: favorite equipment to share it between loadouts.
- Dead players can skip the respawn timer when no great danger is nearby.
- Locked chests can be opened by using the key on them with the cursor.
- The Sniper Rifle and Scope zoom can be set with the Forward Zoom keybinding option.
- Newly obtained banners are highlighted in the Banner Menu, and credits scroll faster.
- Gamepad navigation is improved in several menus.
- Items meant for a specific player are briefly reserved for that player in multiplayer.
- Several multiplayer sync problems are fixed, including hotkey dashes and player direction.
Bug fixes
- Several crashes are fixed, including ones tied to Last Prism use, excessive worlds, and extending rope into unloaded chunks.
- Many fixes cover leashed critters, Digtoise, Magic Conch, Piranha Gun and Librarian Skeletons.
- Many seed-specific problems are fixed, such as Dungeon Guardian spawning outside the Dungeon in double daring dangers worlds.
- Numerous visual, localization and gamepad issues are corrected.
Questions
How did gem staves change?
They were completely reworked. Each gem gives staff shots a unique effect, a gem robe adds its own gem effect, and a matching staff and robe raise shot damage. Gem staff metal costs fall by about 30%.
How does mana work now?
The regeneration delay is gone, and mana regenerates at 5% of its normal rate while attacking. Standing still doubles the full rate. Weapons can be used without enough mana at 40% attack speed.
Where does the Kraken come from now?
Kraken no longer drops in the hardmode dungeon and is now dropped by Duke Fishron. Its damage rose from 95 to 120.
Can I share equipment between loadouts?
Yes. Favorite any equipment to make it shareable between loadouts.