Terraria 1.4.5 patch notes
Released · major update · summarized from Re-Logic's changelog
Version 1.4.5 adds a Skyblock seed, combinable special seeds, more than 650 new items and a rebuilt crafting window with chest crafting. It also changes many weapons, villagers, drops and shop prices, and fixes a very large number of bugs. The crafting menu, new seed options and Dead Cells and Palworld crossover items stand out first.
Seeds
- The new Skyblock seed starts you on a small floating island.
- Special seeds can now be combined, and a new seed selection window in world creation lets you enable them.
- Secret seeds were added.
- Not The Bees! places fewer Larvae and no longer replaces gem blocks with Crispy Honey.
- For The Worthy's passive mining boost now also applies to block swap.
- On Don't Dig Up worlds, pre-Hardmode Mimics have a 5% chance to drop Flare Guns and Extractinators, and Ocean Biome Crates are less common.
New Items and Crossovers
- The update adds 650+ new items, including 9 whips, over 60 hairstyles, 22 furniture sets and 20 paintings.
- Dead Cells crossover content adds five weapons, a buff station, a vanity set, an accessory, a loyal pet and a new way to display items.
- Palworld crossover content adds 5 pals and a vanity outfit.
- Four new transformation mounts and two new Pylons were added.
- New tools include the Mitey Titey for decorative stalagmites and -tites and the Portable Kiln for decorative pots.
- The Scrying Orb lets you spectate other players, and slain players can haunt others.
- Kites and critters can be placed as persistent background objects, and Mannequins can hold items and mounts.
- The Rubblemaker can now place more items, such as Life Fruits, Jungle Rose and the Terragrim.
Crafting and Quality of Life
- Items can now be crafted from nearby chests, and this can be toggled.
- The crafting window was overhauled with a search bar and filter tabs, and right-clicking a crafting station shows only what it can craft.
- Almost every item can now stack to 9999, including prefixed weapons and equipment.
- A Similar Stack to Nearby Chests mode is available by right-clicking the Quick Stack button.
- Minions are automatically resummoned on respawn.
- The housing query gives visual feedback, and houses no longer need a solid non-platform block.
- A Banner Menu now stores new banners instead of putting them in your inventory.
- Boss bags now show on the minimap.
- The /bossdamage chat command shows damage dealt by each player in recent boss fights.
Melee Weapon Changes
- Phaseblades, Phasesabers, Keybrand, Mandible Blade and Stylish Scissors can be thrown by releasing the attack button mid-swing.
- Ale Tosser is now a melee weapon, with damage raised from 20 to 32 and a ~70% chance to not consume Ale.
- Classy Cane damage rises from 16 to 40, and hits make enemies drop a small amount of copper coins.
- Paladin's Hammer damage rises from 90 to 100 and it now applies Broken Armor, reducing defense by 20.
- Flairon gains a flail mode, switched by right-clicking, and the original is renamed Flairoon.
- Anchor and Golem Fist now cause explosions, and Anchor pierces enemies.
- Storm Spear range rises by 66.67%.
- Hel-Fire damage drops from 41 to 39 but its range rises by 20%.
Ranged, Magic and Summon Changes
- Shroomite Helmets now boost ammo as well as weapons, with their bonus lowered from 15% to 12%.
- Magic Quiver now applies its damage bonus to arrows as well as bows.
- Chain Gun damage rises from 31 to 38 and its ammo-save chance from 50% to ~67%.
- Candy Corn Rifle damage rises from 44 to 60 and Jack 'O Lantern Launcher from 65 to 85.
- Revolver loses its base crit chance but ramps up speed and crit if fired as it comes off cooldown, and its buy price is 15 Gold.
- Space Gun and Laser Rifle projectiles grow with distance, and Laser Rifle costs no mana with the Meteor Set.
- Summon weapons no longer have mana costs and get new Summon prefixes.
- Different whip tags no longer stack, and whips now swing in varying arcs.
Equipment and Buffs
- Dead Man's Sweater now grants 4 defense and halves trap damage and trap debuff duration.
- Paladin's Shield shows its range, procs only every 0.67 seconds and no longer triggers on instant-kill effects.
- Info accessories now work in vanity slots.
- Mounts can fully negate fall damage; Slimy Saddle adds 10 blocks of safe falling and Pogo Stick adds 20.
- Kites grant the High Spirits buff and deploy automatically after more than 3 minutes of AFK.
- Bottled Water heals 30 and Eggnog and Bottled Water have shorter Potion Sickness.
Bosses and Enemies
- Pylons can now be used during boss fights and invasions.
- Shimmer invincibility no longer applies to bosses, invasion enemies or the Torch God.
- Pirate Deadeye, Crossbower and Captain are weaker, and the Captain's cannonball charge time rises from 1 to 3 seconds.
- Flying Dutchman and Martian Saucer Expert+ health scaling falls from 100% to 85%.
- New boss music was added for eight bosses.
- Moss Zombie, Pufferfish and Orca were added.
- Rock Golem Golem Head drop chance rises from 10% to ~33.33%.
Villagers
- Villagers can arrive without a free house, one per day, and leave at nightfall if still homeless.
- Guide defense rises from 15 to 30, and Cyborg health rises from 250 to 500.
- Party Girl now needs 20 villagers to move in, up from 14.
- Defeating a boss gives each villager a 1.5% attack speed bonus, and King Slime, Deerclops and Duke Fishron now also give them stat bonuses.
- Villagers avoid Stinky players.
World and Wiring
- Lightning can strike during storms, and Slime Rain can be started by shimmering a Slime Crown.
- Worlds support up to 32,000 signs, up from 1,000.
- Windy days and rain only occur when a player has used at least one Life Crystal.
- Chests pick up nearby dropped items on a wire signal, and Extractinators process items from chests up to two blocks away.
- Cannons are now fired with torches or wire signals instead of ammo.
- Tombstone ghosts spawn less often, at 12.5% in Classic and 25% in Expert.
Drops, Recipes and Shops
- Prismatic Dye drops from the Empress of Light in a stack of 3.
- Obsidian and Hellstone Crates have a 5% chance to contain Hellforges.
- Cursed, Ichor and Crystal Darts, Spider Armor and the Spider Staffs now need a Mythril/Orichalcum Anvil.
- Endless Quiver and Endless Musket Pouch now cost 9999 ammo.
- Loom recipes can be crafted at Living Looms, and water recipes at Fountains.
- Pylons are sold regardless of villager happiness, though at least 2 other villagers must be nearby.
- The Dryad sells all Planter Boxes without boss requirements, and the Goblin Tinkerer sells the Rubblemaker pre-Hardmode.
- Katana costs 5 Gold, down from 10.
UI, Visuals, Audio and Localization
- Villager Portraits, sunrise and sunset visuals and Snow biome auroras were added.
- Character creation lets you choose your hurt sound, and worlds and players sort by most recently used.
- Gamepad support adds PlayStation and Nintendo Switch icons.
- Japanese, Korean and Traditional Chinese localizations were added.
- Heavy Work Bench is now Heavy Assembler, and Crimson Bunny Kite is now Vicious Bunny Kite.
- Folder-based resource packs reload instantly while the game runs.
Bug Fixes
- Many crashes were fixed, including multiplayer crashes involving furniture, Pylons, villagers and the Flying Dutchman.
- Fixes cover boss problems such as Skeletron Prime's Laser, Deerclops getting stuck falling, and Pumpking vanishing mid-fight.
- World generation fixes include boulder traps, honey patches outside the Jungle and Living Wood chests.
- Dedicated server fixes cover the language, autocreate and -world options.
- A great many visual, audio, camera mode, UI and tooltip issues were also corrected.
Questions
What is the Skyblock seed in Terraria 1.4.5?
It is a new seed where you start on a small floating island and must build everything else yourself. Special seeds can also be combined now.
Can you craft from chests in 1.4.5?
Yes. Items can be crafted from nearby chests, and this can be toggled on or off. The crafting window also has a search bar and filter tabs.
How do I see boss damage in 1.4.5?
Type /bossdamage in chat to see how much damage each player dealt in the last fight or fights.
What happened to summon weapon mana costs?
Mana costs were removed from all summon weapons. Existing summon weapons with a mana-cost-reducing prefix, such as Mythical, get a random new prefix when the world loads.